Pełnotekstowe zasoby PLDML oraz innych baz dziedzinowych są już dostępne w nowej Bibliotece Nauki.
Zapraszamy na https://bibliotekanauki.pl
Preferencje help
Widoczny [Schowaj] Abstrakt
Liczba wyników

Znaleziono wyników: 2

Liczba wyników na stronie
first rewind previous Strona / 1 next fast forward last

Wyniki wyszukiwania

help Sortuj według:

help Ogranicz wyniki do:
first rewind previous Strona / 1 next fast forward last
1
Content available remote

How Long Can One Bluff in the Domination Game?

100%
EN
The domination game is played on an arbitrary graph G by two players, Dominator and Staller. The game is called Game 1 when Dominator starts it, and Game 2 otherwise. In this paper bluff graphs are introduced as the graphs in which every vertex is an optimal start vertex in Game 1 as well as in Game 2. It is proved that every minus graph (a graph in which Game 2 finishes faster than Game 1) is a bluff graph. A non-trivial infinite family of minus (and hence bluff) graphs is established. minus graphs with game domination number equal to 3 are characterized. Double bluff graphs are also introduced and it is proved that Kneser graphs K(n, 2), n ≥ 6, are double bluff. The domination game is also studied on generalized Petersen graphs and on Hamming graphs. Several generalized Petersen graphs that are bluff graphs but not vertex-transitive are found. It is proved that Hamming graphs are not double bluff.
2
100%
EN
Upper and lower bounds on the total domination number of the direct product of graphs are given. The bounds involve the {2}-total domination number, the total 2-tuple domination number, and the open packing number of the factors. Using these relationships one exact total domination number is obtained. An infinite family of graphs is constructed showing that the bounds are best possible. The domination number of direct products of graphs is also bounded from below.
first rewind previous Strona / 1 next fast forward last
JavaScript jest wyłączony w Twojej przeglądarce internetowej. Włącz go, a następnie odśwież stronę, aby móc w pełni z niej korzystać.